At E3 2019 Paradox Interactive and Studio Romero Games, which is owned by the author of the first two parts of Doom , John Romero (John Romero) and his wife Brenda (Brenda Romero), announced gangster strategy Empire of Sin. The magazine Game Informer has already looked at the game closer, and we wrote all the details below.
“Sandbox” intertwined with the plot
In Empire of Sin is not a traditional story campaign. Instead, you choose your mob boss from the list consisting of seven historical and seven fictional characters, and fight with the other bosses. Boss, who has the biggest influence to 1930, win.
Despite the seeming simplicity of the plot formula, the authors say that the units in the game almost as deep as a full-fledged RPG characters. This allows you to create exciting stories that are unique to each passage.
In addition, you will be able to hire younger boss and ordinary soldiers. The growth of your clan, each unit will be disclosed own features, flaws, abilities, and unique relationship with other units.
For example, your younger boss may be in love with a soldier from the other faction. If these two meet in battle, may occur one of the following events: the Junior boss can surrender their feelings to each other can affect the efficiency of the fight or both characters just run away and never see them again.
Traits controlled by units change depending on your actions. So, if you execute competitors, your boss may get a reputation as bloodthirsty. This feature will affect your attitude towards other areas and members of private organizations.
The battle system and related mechanics
Fighting in Empire of Sin are maintained in a turn-based tactical mode in the spirit of XCOM. On each turn, units spend action points. Certain units, like your boss, there are special skills. For example, al Capone could drain the shop, “Tommy-Gana” over the whole area in his field of vision from left to right.
As the author writes Game Informer, from the point of view of mechanics fans of the genre will not see anything unusual. But the firefight, in his words, look very juicy: “the Observation of how the human body slams into the wall and slides through it after being hit by a shotgun Capone, forcing the shooter to stand above the counting statistics”.
The variety in gameplay also make such unique mechanics, like the arrival of the police at the site of the battle, if you deal with the enemy for too long, and the ability to execute the defeated opponents.
Diplomacy is no less important than shooting
Of course, not everyone in the gangster world solved some bullets. The County bosses can build alliances to fight common enemies. You can try to earn their respect by pointing to rustle in their distilleries and bars, but most often it is in your interests to make friends with other Mafiosi.
The establishment of relations with the bosses presented in the form of interactive conversations with an extensive system solutions. To each such dialogue, it is recommended to come from the mind, because a careless answer can lead to undesirable slaughter and unpleasant consequences in the future.
Do not forget about the racket!
In addition, the strategy will have to carefully monitor their property. Options your asset a lot – for example, newly acquired bar can be masked to not be bothered by police raids, and the winery will fit for sending poisoned alcohol your rivals.
Empire of Sin will be released in the spring of 2020 on the PC, PlayStation 4, Xbox One and Nintendo Switch.