In the latest version of NVIDIA GeForce driver WHQL 451.48 was first implemented full support for Direct X12 Ultimate for ordinary users. But in addition, the driver supports a new feature of Windows 10 2004 – hardware accelerated scheduler GPU (Hardware-accelerated GPU scheduling), which enables integrated graphics or graphics card to manage your memory in order to reduce latency and to improve performance. But what actually increase now?
Resource WCCFTech decided to deal with this issue on the example of GeForce RTX 2080 Ti and GeForce GTX 1650 Super with 4GB. Testing has only been in two games that support DirectX 12 (4 Forza Horizon Gears and Tactics), so this is more of a first encounter with technology.
As part of testing, journalists made the measurement three times, discarded the first run, and two measures of frequency in the other two averaged. In addition, the results of the 99th percentile, then 99% of frames stacked, at least a frame rate that negates the value of the emissions.
The test system consisted of:
- Intel Core i9-9900k @5 GHz;
- Motherboard EVGA Classified Z370 K;
- RAM 32 GB GPU Redline DDR4 3600;
- The NVMe SSD Kingston 1TB KC2000;
- Power supply Cooler Master V1200 Platinum;
- Windows 2004 with the latest security updates.
Results RTX 2080 GeForce Ti:
Results GeForce GTX Super 1650 4 GB:
While it is possible to make the following cautious conclusion: high class video card with lots of VRAM, it seems, almost do not get performance gain (though in other games and there may be a different picture). But here is a more simple accelerators with limited memory on Board (4GB by today’s standards is clearly not enough) get a 7-8% performance increase in Gears Tactics and 8-9% in Forza 4 To Horizon. That is, the update gives users the video cards in the lower price segment very noticeable performance improvement. Such innovation is to be welcomed.