Research firm SuperData talked about what games brought in April, the most money thanks to digital sales. According to the company, consumers worldwide spent $8,86 billion on digital copies of games and in-game purchases on PC, consoles and mobile devices.
The most profitable console project was Mortal Kombat 11, which shifted Fortnite with its customary first place. Sold about 1.8 million digital copies, which is significantly higher than it was in 2015 Mortal Kombat X. Then the fighting game has sold “figure” with a circulation of 400 thousand over four years physical copies become less interesting for the audience.
Microtransactions in the latest NBA 2K brought the publisher 2K Games is 101% more revenue than in-app purchases in NBA 2K18 a year earlier. But Apex Legends to boast of such achievements cannot – in April, the shooter earned only $24 million, i.e. a quarter of the amount that was received in February, when the release of the battle Royal.
Not disappeared and the problems have Overwatch and Hearthstone, despite attempts by Blizzard to engage your audience with new content. Compared to the previous year, profit fell 15 % and 37 %, respectively. Together these games are brought to 39% less money than during the same period in 2018.