Naughty Dog will try to release The Last of Us: Part II as soon as possible, but without a demo version

Naughty Dog постарается выпустить The Last of Us: Part II как можно скорее, но без демо-версии

SIE recently announced the postponement of the launch of The Last of Us: Part II (in Russian localization – “One of us: Part II”) and Marvel’s Iron Man VR 29 and may 15 respectively for an indefinite date because of the raging pandemic that disrupted the logistics. But not all so sad: Naughty Dog are also discouraged, as the players and is doing everything he can to speed up the startup.

During the interview with the PlayStation Blog, the head of Naughty Dog Druckmann Neil (Neil Druckmann) said that the team was very hard to postpone “One of us”, but now the Studio is working diligently on the house to ensure that the project fell into the hands of fans as quickly as possible. According to head, when a person works on something so complex for a long time, he can’t wait for the fruits of his work will appreciate the other – that’s what makes this stop on the way of launch games were for the team a bit unpleasant.

“In our Studio all you know, we’ve got a great game and just need to wait a bit to get into the hands of fans, said Mr. Drachman. – Know that the fans are disappointed, and believe me, I know what they say: we are as frustrated, if not more, that time can not release the game. A few weeks ago, we saw ominous portents, and even before we ordered [of mers], we began to send employees home to work remotely. Now all Naughty Dog working on the game from home.”

Because the world is now so much going on, Neil Druckmann doesn’t want his team was in a hurry, working from home, but wants staff to take care of yourself and more with the family. Then Manager said that now the team is working on fixing bugs and polishing. The team spends time analyzing all aspects of the product meet the level of quality Naughty Dog.

Delay, as noted, is primarily caused by the violation of supply chains, but Naughty Dog and Sony decided not to release the game digitally on may 29, because some fans may not be able to load such a volume, and the team doesn’t want is someone disturbing you. However, Mr. Druckmann added that the final decision on this issue is still pending: discusses the various options as soon as possible the release of the game, but it all depends on how the situation will develop with Covid-19.

“The final decision is still pending: we just react to the status of the various retailers and think you will be able to deliver physical copies to people, he said. – The same applies to digital infrastructure. This is an international game that waiting for people in all countries, and we want to be honest. If we just give the game some people how it would look in relation to those who play not get? So we are considering various options to present the game to all our fans as soon as possible. But it will take time to bring up and clarify all the issues. Now the world situation is changing every day”.

As for produce demos like the one that was presented to the press earlier, the head of the Studio said that a public demonstration should be created from scratch, and it’s a big job: Naughty Dog chose to focus on the completion of the game. In addition, the demonstration for the press is very outdated and does not reflect the final game.

Naughty Dog постарается выпустить The Last of Us: Part II как можно скорее, но без демо-версии

Naughty Dog постарается выпустить The Last of Us: Part II как можно скорее, но без демо-версии

Naughty Dog постарается выпустить The Last of Us: Part II как можно скорее, но без демо-версии

Naughty Dog постарается выпустить The Last of Us: Part II как можно скорее, но без демо-версии

Naughty Dog постарается выпустить The Last of Us: Part II как можно скорее, но без демо-версии

Naughty Dog постарается выпустить The Last of Us: Part II как можно скорее, но без демо-версии

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