Still complex, but more friendly clip on balance Sekiro: Shadows Die Twice

Все еще сложная, но более дружелюбная - ролик о балансе Sekiro: Shadows Die Twice

Telling almost all the key features Sekiro: Shadows Die Twice, Game Informer continues to publish new materials about the game. In a fresh interview, lead game designer of action Yamamura, Masaru (Masaru Yamamura) talks about the education system.

Yamamura said that Sekiro will be more friendly to the player than past games FromSoftware. On the initiative of publisher Activision , the company paid more attention to learning. The developers do not plan to make the game easier in the strict sense – it is rather, a smoother difficulty curve.

As noted game designer, during development it turned out that the system of education is not so necessary for direct understanding of the mechanics. She needs more in order to beginners imbued with the idea of Shadows: Die Twice.

Developers are not going to teach the player everything gamers, as before, will be able to understand many elements. However, the updated complexity will help those who previously tried the game From. What we have in mind, Yamamura did not specify.

Learn how FromSoftware ambulanceroid Sekiro: Shadows Die Twice, will be March 22, when the game will appear on PC, PlayStation 4 and Xbox One. News about other aspects of the action can read our feed.

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