Video: Chernobyl, anomaly and failure in fan remaster S. T. A. L. K. E. R.: Shadow of Chernobyl on UE4

Видео: ЧАЭС, аномалии и разрушаемость в фанатском ремастере S.T.A.L.K.E.R.: Shadow of Chernobyl на UE4

Author YouTube channel Ivan Sorce continues on its own to create a remaster S. T. A. L. K. E. R.: Shadow of Chernobyl on the Unreal Engine 4. He had previously published videos with transportation, day and night, 8K-textures and other things. And now enthusiast showed looks like a Chernobyl in his project, showed anomalies and destructible environments.

The first of a fresh video contains shots devoted to Chernobyl and the area around it. The video only shows the different parts of the plant reactors, reactors, and several other buildings. Power plant territory is dotted with dilapidated objects, including broken military equipment. And next to the complex there are anomalies in the project Ivan Sorce like portals. Apparently, the author just picked a more or less suitable model from the standard library Unreal Engine 4.

The second video shows how the player charges the hand-held antitank grenade launcher and shoots him in the tower. From the shell hit the building crumbles to pieces. Probably enthusiast wants to implement in his remaster destructible environments.

The release date of S. T. A. L. K. E. R.: Shadow of Chernobyl on the Unreal Engine 4, of course not. Ivan Sorce is still a long time to Refine his creation, which can be seen even by the last movie, where after a volley of grenades weapon model does not change: it appears with the shot in the muzzle, causing the reload animation looks ridiculous.

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