During GTC China in November 2018, the head of NVIDIA Jen-Hsun Huang (Jensen Huang) reported that the popular Chinese MMO of Justice will be improved with the help of latest ray tracing effects in real time RTX and high-performance AI technology anti-aliasing Super Sampling Deep Learning (DLSS). In 2019, released a demo, and now it’s time for the next step.
Justice released a special edition Version 2nd Anniversary to the second anniversary since the launch of the MMO. It brought improved support for hardware ray tracing in conjunction with DLSS 2.0. Supported not only reflection, but also physically correct shadows – all designed to make the game environment more realistic. And the use of DLSS 2.0 is designed to make the innovations available from the point of view of resources by intelligently scaling from a lower resolution.
How changes affect the schedule and surroundings can be viewed in the submitted video, which presents various scenes with the effects of RTX without them. Sometimes the difference is really significant, and it seems that the activation of RTX in conjunction with DLSS 2.0 makes the game even smoother:
However, this is not surprising – last year the head of Studio and Vice President of NetEase Jipin Hu (Hu Zhipeng) said: “a Bunch of NVIDIA RTX and DLSS – the perfect combination. Justice can smoothly display a colorful environment, created by using ray tracing in real time without any additional loss of productivity. It makes the world more Justice alive.”